Good news everyone, I’ve made yet another demo in Monogame. This time I’ve been working on adding a polygon renderer to my Monogame “Engine”, so here’s some Cubes in various rotations. I’m still a ways off being able to make a proper 3D game, specifically I absolutely need Collision, but progress is progress so here’s to that!
As usual built for OpenGL and .Net4.6 on a Windows 10, 64bit machine so if it doesn’t work on your pc then that’s probably why.
Previous: Monoparticle Particle Engine